Monday, January 3, 2011

Putrefactor


Putrefactor

The Disease has affected you differently from others. Where others are merely shambling remains of their former selves, you are a bloated mass of infection and disease. Pus oozes from open wounds on your skin, and a foul stench of death accompanies you wherever you go. Harnessing this infection, you can spread disease and poison to others, leaving them clinging to life in your wake. 

Automatic Talents:
Diseased Blood – Enemies that bite you take 1d6 poison damage. In addition, when you become bloodied each enemy adjacent to you takes 1d6 poison damage.
Diseased Saliva – You can spit at enemies adjacent to you. Treat this as a ranged attack that requires a minor action, and does not provoke opportunity attacks. This attack deals 1d4 poison damage. In addition, your bite attacks deal an additional 1d4 poison damage.  

Statistics:
HP: 14 + Resilience score at 1st level, +4 each time you gain a level. 
Ability Score Modifiers: +2 Resilience, +2 Willpower, -2 Agility
Starting Humanity: 4
Class Skills: Athletics, Intimidate, (in progress)



Disease Cloud Talent Tree: Your diseases seep out of you, spreading to nearby foes.

Disease Cloud: At the start of your turn, each enemy adjacent to you must make a Resilience test (DC = 12 + ½ your Putrefactor class level); if they fail, they spend their next turn nauseated. 

Extended Disease Cloud: Increase the range of your disease cloud by 1 square. 
- Special: You may take this talent multiple times.
- Requires Disease Cloud

Virulent Disease Cloud: Increase the DC of your Disease Cloud by 2.
- Special: You may take this talent multiple times.
- Requires Disease Cloud

Pestilent Disease Cloud: Each enemy that fails its Resilience test against your Disease Cloud takes 1d6 poison damage.
- Requires Virulent Disease Cloud

Plague Master: Increase the poison damage you deal (from all sources) by 1d6 per three Putrefactor class levels. 
- Requires Pestilent Disease Cloud



Consumptive Infection Talent Tree: A mere bite can kill.

Consumptive Infection: When you make a successful bite or spit attack against a creature, that creature becomes infected by your Consumptive Infection.
A creature inflicted with this infection must pass a Resilience test (DC = 10 + ½ your Putrefactor class level) at the start of its turn or take 1d6 poison damage. The first time a creature succeeds on a Resilience test against the effect, the infection is removed. Note: A creature only takes this damage once per turn.

Virulent Infection: Increase the DC of your Consumptive Infection by 2. 
- Special: You may take this talent multiple times.
- Requires Consumptive Infection

Caustic Infection: Increase the damage of your Consumptive Infection by one die step.
- Requires Consumptive Infection

Nauseating Infection: Creatures that are afflicted with your Consumptive Infection are nauseated in addition to any other effects.  
- Requires Consumptive Infection

Weakening Infection: Whenever a creature fails the Resilience test to resist your Consumptive Infection, it takes a cumulative -1 penalty to further tests to resist the infection. This penalty lasts until the creature succeeds on a Resilience test to resist the damage of your Consumptive Infection.
- Requires Consumptive Infection, level 5

Accelerated Infection: Whenever a creature fails the Resilience test to resist your Consumptive Infection, it takes 1d6 additional poison damage for each consecutive time it has failed this test (1d6 the first test it fails, 2d6 the second test it fails, and so on).
- Requires Consumptive Infection, level 7 



Spitting Plague Talent Tree: You spit your diseases to foes near and far.

Spitting Plague: Increase the range you can spit your Diseased Saliva to 5 squares and increase the damage to 1d6 poison damage. This increase to damage affects your bite attacks also. 

Enhanced Poison: Increase the range you can spit your Diseased Saliva by 5 squares, and increase the damage by one die step. 
- Special: You may take this talent up to twice
- Requires Spitting Plague

Lingering Plague: When you spit your Diseased Saliva, the target’s square is filled with a cloud of poison until the end of your next turn. Each living creature that starts or ends its turn in the square takes 1d6 poison damage.
- Requires Spitting Plague

Spreading Plague: When you spit your Diseased Saliva, the target’s square and each square adjacent to it is filled with a cloud of poison until the end of your next turn. Each living creature that starts or ends its turn in the square takes 1d6 poison damage.
- Requires Lingering Plague

Split Shot: You can spit your Diseased Saliva at two creatures with each attack, as long as those creatures are within three squares of each other.
- Requires Spitting Plague

Endless Plague: The cloud of poison created by your Lingering Plague or Spreading Plague lasts until the end of the encounter.
- Requires Spitting Plague, either Lingering Plague or Spreading Plague, level 7

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